Sound = Ticks all the boxes Multiplayer (normal) = Styled like the standard fare of FPS, but more polished than than almost all others. No destructible environments - which is a real shame. At least enemies and allies are all subject to the same unrealistic levels of health. The single player just doesn't feel realistic enough, given the setting. Realism = A bit to be desired here, to be honest. No drivable land vehicles unfortunately, though. Gets a bit silly, unfortunately (moves more towards WW2 plot than one about modern espionage and special ops) Weapons = Great stuff here. Realism = A bit to be desired Okay - first off I don't think this game deserves a 10: but the average score here is WAY off. Okay - first off I don't think this game deserves a 10: but the average score here is WAY off. Rent it and get Bad Company 2 or MAG if you want long lasting fun and develop your skills rather than your time of reaction. It rewards reflexes over skill and it gives you much fun quickliy, until you burn it out and it quickly becomes boring. ![]() Ending comment: MW2 has great production values and tons of content, but in the end, is very arcade. In the end, it becomes "run in circles and knife anybody you come across", which is a pity after the great amount of (unbalanced) options devs made for the game. This is because unbalanced weapons and perks, loads of campers, lack of team play, huge bullet damage, God-like ninja knifers, annoying overpowered choppers and bizarre speed of movement. I said it is addictive but it is also becomes frustrating and eventually boring. You will have much fun for the first 50 levels or so, which is not too bad. ![]() MW2 has a good set of modes and maps and a HUGE set of perks, killstreaks, tags, etc. Multiplayer is incredibly deep, fast and addictive. Online Multiplayer: Here is where most of the people wanted to come. #Pantalla dividida call of duty modern warfare 3 pc fullUnfortunately, it feels half-cooked and leaves you wondering why they didn't implement a full cooperative campaign. They're hard but fun to play with a friend online or split-screen. Spec-Ops: They are a set of cooperative short missions, mainly based on moments from the campaign. The story lacks cohesion, which means you forget about the relations between chapters, and you won't care about the story until the end. There are some breathtaking levels, only stained by the "9999 enemies" design decision. Sometimes you may even think there are infinite of them (like in favelas levels). Campaign: It is very short and linear, and the length is mainly due to the insane amount of enemies you will encounter. Bullets make severe damage, you can kill fast as well as die. Game Design: Player character moves insanely fast. Story writing is epic but not very inspired and lacks cohesion. Scenarios are beautiful and detailed, although they suffer due to engine's lack of contrast. Art: Music, although generic, is very good. Net-code works well after several patches. Tech: Graphic engine is smooth with 60fps, but looks aged due to lack of HDR lighting and some awful pseudo-reflections. After many hours of playing this is my honest review. I bought MW2 on release day and I enjoyed it much. ![]() So if that's what you're after, this game wont disappoint you. ![]() This doesn't stop Modern Warfare 2 from being a great and over-all fun experience, which in many ways tops the original Modern Warfare game. I have found some balancing issues with the game, and so have others, with much complaining on the grenade-launchers and "akimbo" shotguns as secondary weapons, for example. The multiplayer now has more perks, and more killstreaks to choose from, which is fun. The story continued much of the same cinematic drama from the first game, and made a lot of changes to the multiplayer. The sequel to the game that revolutionised much of the fps-multiplayer experience had a lot of hype to live up to, and many of the points, it did. The multiplayer now has more perks, and more killstreaks to choose from, which is 8.8 out of 10 (rounded off to 9).
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